Did you miss the first part of this article? Read now ‘6 Serious Games formulas to engage players with serious content – Part 1′. 4. HYBRIDIZATION But if there is a particularly bright formula in the serious games world, that is the Hybridization, another twist in the exercise of playful metaphors. If in the Extrapolation games, the serious content is easily ... Read More »
Education
6 Serious Games formulas to engage players with serious content – Part 1
(This article was originally posted in Spanish at OmniumLab.com, written by Alejandro Domínguez. Translated by Belén Gómez. You can read the full Spanish version here) Serious games are games that go beyond the merely playful to achieve a particular purpose, which may have to do with education, awareness, cure … This represents the challenge of what we call ‘Knowledge Transfer’: the ... Read More »
Why we Educate our Children to win at Trivia? Learning Theories
Kids are sick and tired of traditional schools. This is no news. We ourselves lived through that and now, being adults, we know for sure: That we will never use (or even remember) at least 50% of what we studied That the remaining 50% could be divided into a 90% that we have also forgotten and a 10% that have ... Read More »
British King George III played Serious Games in 1765!!
A few months ago, visiting a WWII Museum in Hamburg, I came across a Nazi Serious Game. I thought I had found a super-early form of Serious Game and felt like a gold miner but a few days ago, History slapped me again. This time I was visiting London’s Kew Gardens. One of the main attractions there is the Kew ... Read More »
How the way autistic people communicate could improve how we learn languages?
One of the principal characteristics of autistic people is their impossibility to communicate the way the rest of the people do. They usually have a problem with “abstraction” that make really problematic for them to understand normal speech. When we ask someone “How are you?” we could obtain a myriad of different answers meaning “good”: well, great, couldn’t be better, never ... Read More »
Differences between e-Learning, Gamification and Serious Games
When an industry is just waking up, terms tend to be mixed up and borders are somehow blurred and confused. E-Learning, Gamification and Serious Games, are three facets of the same trend but users and even professionals have problems distinguishing them. Some people even think that they have nothing in common. Let’s try to shed light over this subject. Please ... Read More »
Wuzzit Trouble – A Serious Game to practice Maths
“I’m just not good at Maths” This is a statement we constantly hear from friends, colleagues, family… Math struggle is not solely a children’s question. Most adults have problems making easy mental calculus, checking the restaurant bill or the correct change. Could Serious Games help end these embarrassing situations? Developer BrainQuake is proving that it is indeed possible with games ... Read More »
Do schools kill Creativity? MUST see TED Talk by Sir Ken Robinson
Are schools killing our creativity? This scary thought is the premise of Sir Ken Robinson during his TED Talk at Monterey (California) in 2006. We have little to add to his words besides that we strongly agree with everything that Robinson exposes here. It is not only what he tells but the way he tells it that have attracted more that 8 million ... Read More »
10 things the world is missing to bring Serious Games to life
If you are involved in the video game industry or in education, you probably have heard about Serious Games. But, if they are so promising, why are they not already among our daily learning tools? Here you have the 10 main reasons that are slowing down the change. 1. Public Awareness Although Serious Games have been around for a long ... Read More »
Virtual Reality, Prehistory and Antonio Banderas
In 1879 in a village in the North of Spain a man and his daughter discovered a cave that was going to change the world’s History. It was called Altamira and hid the oldest human paintings ever discovered: mammals, human hands and hunting scenes from the Upper Paleolithic, that have captivated archeologists, artists and audiences from any background for decades. ... Read More »